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	<title>MBI Holodeck</title>
	<link>http://www.buzinkay.net/blog-en</link>
	<description>Research blog about Virtual Worlds &#038; Avatars</description>
	<lastBuildDate>Mon, 20 Jul 2009 04:01:13 +0000</lastBuildDate>
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	<item>
		<title>Ethnographic persona: references</title>
		<description>References to my article:

 

	Alby, Tom (2007). Web 2.0. 2. Aufl. München: Hanser Fachbuchverlag.
	Agar, Michael (1996). The Professional Stranger. An Informal Introduction to Ethnography. 2nd edition. Oxford: Elsevier LTD
	Boas, Franz (1943). Recent anthropology. In: Science 98:311-314, 334-337. 
	Dekker, Rudolf (2002). Jacques Presser's Heritage: Egodocuments in the Study of History. In: ...</description>
		<link>http://www.buzinkay.net/blog-en/2009/07/ethnographic-persona-references/</link>
			</item>
	<item>
		<title>Ethnographic Persona: Section 4</title>
		<description>In this final section of this paper, I will present my own ideas how to exploit the richness of ethnographical methodology for the benefit of useful and used information applications.

A true enhancement of persona through ethnography
I described several state of the art techniques of information architects to create an usable ...</description>
		<link>http://www.buzinkay.net/blog-en/2009/07/ethnographic-persona-section-2-2/</link>
			</item>
	<item>
		<title>Ethnographic Persona: Section 3</title>
		<description>In this section of this article, I will describe how ethnographic methods can be used in the development of information architecture and design. First, I will outline current research and practical experience in form of case studies, and second, I will present different types of ethnographic “products” that are widely ...</description>
		<link>http://www.buzinkay.net/blog-en/2009/07/ethnographic-persona-section-3/</link>
			</item>
	<item>
		<title>Ethnographic Persona: Section 2</title>
		<description>In this section of this paper, I will briefly give an overview about ethnographic methods used in the field. The objective here is to inform the reader about the wide repertoire of ways to gather ethnographical data and to prepare him/her for the next sections – the application of these ...</description>
		<link>http://www.buzinkay.net/blog-en/2009/07/ethnographic-persona-section-2/</link>
			</item>
	<item>
		<title>Ethnographic Persona: Section 1</title>
		<description>In this first section of this paper, I will outline the possibilities we (as users of a web site) have to navigate. This will lead to the question, how we (the architects of information) can achieve useful and used information design. I will present different state of the art techniques ...</description>
		<link>http://www.buzinkay.net/blog-en/2009/07/ethnographic-persona-section-1/</link>
			</item>
	<item>
		<title>Ethnographic Persona: Information Design through the Ethnographic Lens</title>
		<description>“If it is our serious purpose to understand the thoughts of a people the whole analysis of experience must be based upon their concepts, not ours” Franz Boas (1943, 11)

The actual set of methods to build useful and usable information systems neglect a very important part of our world: our ...</description>
		<link>http://www.buzinkay.net/blog-en/2009/07/ethnographic-persona-information-design-through-the-ethnographic-lens/</link>
			</item>
	<item>
		<title>Google Earth API: Gaming ahoi!</title>
		<description>A very nice way to design games is to use the Google Earth API - an example is the Ship Simulator game. Here a nice review.


Try it out, I guess there is much more coming. </description>
		<link>http://www.buzinkay.net/blog-en/2009/05/google-earth-api-gaming-ahoi/</link>
			</item>
	<item>
		<title>References: Ethical Standards in the Field of MMORPG Research</title>
		<description>References to cited and mentioned works in "Ethical Standards in the Field of MMORPG Research":

	AAA (American Anthropological Association) 2004 AAA code of Ethics.http://www.aaanet.org/_cs_upload/issues/policy-advocacy/23970_1.pdf, accessed July 21, 2008
	AAA (American Anthropological Association) 2004. American Anthropological Association Statement on Ethnography and Institutional Review Boards.http://www.aaanet.org/stmts/irb.htm, accessed July 21, 2008
	Agar, Michael. 1996 The Professional Stranger. ...</description>
		<link>http://www.buzinkay.net/blog-en/2009/05/references-ethical-standards-in-the-field-of-mmorpg-research/</link>
			</item>
	<item>
		<title>Part 5: Conclusion and ethical approach for MMORPG research</title>
		<description>Go back to part 4 here &#124; for references - see here

In theory and in practice, ethical issues in virtual ethnography are real and widely considered (see previous section). They can be addressed in different ways as the study showed, and there is a common sense of formal ethical issues ...</description>
		<link>http://www.buzinkay.net/blog-en/2009/05/part-5-conclusion-and-ethical-approach-for-mmorpg-research/</link>
			</item>
	<item>
		<title>Part 4: Applied Ethical Standards in Modern MMORPG Research</title>
		<description>Go back to part 3 here &#124; for references - see here

The previous section addressed ethical dilemmas and their (individual, institutional and national) suggestions to solve them. As there are many ideas and recommendations to solve ethical dilemmas in ethnography generally (and even there exist only guidelines, but no true ...</description>
		<link>http://www.buzinkay.net/blog-en/2009/05/part-4-applied-ethical-standards-in-modern-mmorpg-research/</link>
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