virtual worlds


Parallel Kingdom: Game in RL or real gaming?

Parallel Kingdom: Game in RL or real gaming?

I just came back from the Vienna Games Conference last weekend, and was impressed by the spectrum of topics this new scientific fields is using to understand the sense, trends and impact of gaming to our actual world. On the other side, gaming isn’t the only hot topic I like to follow: it’s gps-using online [...]

Madison D. Soyini: Critical Ethnography. Method, Ethics, and Performance

As someone new to ethnography in general, to virtual ethnography in special, I sought for introduction as well as critical analysis of a qualitative data method. I read a couple of very good books from my library (and finally end buying a few of them) - one of them is Soyini Madison’s Critical Ethnography.
This book [...]

Robotgalaxy plans to expand into the virtual dimension

Robotgalaxy plans to expand into the virtual dimension

Robotgalaxy is known in the US as a roboter-focused toy retailer: kids can assemble robots from many different parts and even program their creation with movements. The main idea behind the move is to give kids the possibility to bring their individual creations into a digtial environment and to play with / against other robots.

There [...]

Oh yeah: Holodecks, for the future

I was always curious about the effects a holodeck would have on gaming, learning and how we perceive what we call “world”. But that’s a dream, I don’t think I will taste in my life. On the other side, there are signs that the industry is approaching the field of computer manipulation through other means [...]

Christine Hine: Virtual Methods: Issues in Social Research on the Internet.

A few weeks ago, I found some time to read through a very comprehensive book about online research methods. Here some of the main ideas / important quotes I took out of the context:

“Online relationships can be highly potent ways of conducting research. Contrary to previous doubts, effective qualitative research relationships can be forged online. [...]

A guide to Augmented Reality

There is a new book on the shelves: Augmented Reality. A practical guide.
Augmented Reality is the fusion of real and virtual reality, where computer graphics objects are blended into real footage in real-time. AR creates the illusion that virtual, computer-generated objects exist in the real world. All you need is a computer and a webcam. [...]

Gogofrog - a simple 3D internet tool

From the Gogofrog-Website:
Gogofrog™ takes you into the ultimate 3D world. No downloads just the internet in 3D. Create your own ulimited online space, it’s fast, easy and free. Do things you simply can’t in 2D … See and chat with your site visitors, furnish your environment and change your whole space or yourself to suit [...]

NASA goes virtual for Moon mission

As I learned from O’Really Radar, the NASA has some interesting ideas for their next 2020 moon mission. The idea: communication with the homebase via real-time and synchronized avatars. Check out the video here:
[youtube]kr3vXuxEPB8[/youtube]
Link to the article…

[Technorati Tags: NASA - virtual world - moon]

3D office spaces - online

3D office spaces - online

The next generation of office spaces will be online 3D rooms, fit for collaboration (see also my posts in german about this trend here: “3D auf dem Vormarsch“). One of the providers of such services is Qwaq, an US-based company.
Qwaq gives the user a 3D environment (office) where different document are posted on the wall [...]

Design your own 3D scenes

Design your own 3D scenes

A nice way to tell a story or to send a message is to design it the 3D way. With SceneCaster, it is pretty easy to do. SceneCaster is a free online-application with many different functions to build your own short movie.

You can store your scenes and also explore others from the website. To make [...]