Archive for October, 2007

Avatars on the move

Tuesday, October 30th, 2007

In earlier posts, I wrote about Metacrusher, a challenging project to web all these different virtual worlds together. Another huge step into the direction of virtual world open-crossings is the announcement of Second Life to open up its platform for third parties.

Second Life intentions to make its code open-source are driven by a survival strategy as more and more other big players of the “conventional” web look for a way into the 3D web scene. Amazon, Google, Microsoft and more are on the brink to release or enhance their 3D services to the mass market. That’s why Second Life may look for a chance to follow a similar model like Firefox, open up and enhance through third parties, become popular and stay at the top.

But this isn’t only a Second Life affair. IBM among others try to establish a 3D standard for interoperability, and it could be used to build / re-build 3D web sites working together and with the real world too.

Interestingly, the effects on avatars are neglected. How do you transfer your social network into an other environment? Or your special skills? Can you exchange your knowledge from here over there and what is with your funds? There is a huge potential for third service companies to jump right into this opportunity to offer complete new services.

Besides the economic effect of such 3D standards and interoperation, what does this mean to the value of avatars? Now, depending on your games, you as a player act through many different avatars. Which one will be used to wander through the worlds? Or can you take all of them as a group and control them as  a group? Like above, there are incredibly many options and open questions about the avatars on the move.

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Your Virtual World Credit Card: Metacard

Tuesday, October 23rd, 2007

I learned about MetaCard from TechCrunch, and it’s quite interesting how fast real and virtual worlds merges: pay your bills in SecondLife with MetaCard. The system is the same as in a local shop or in the web. You need a real life account with MetaCard, and that’s the really interesting part of the story - what laws are to be applied? There is no virtual credit law, and MetaCard fees and credits are transfered in Linden$, a virtual currency. To be watched…

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Romantic Chateau Online

Wednesday, October 10th, 2007

Romantic Chateau Online is a virtual world by Leeuu, a Chinese company. From China Web 2.0 I learned, that it includes virtual houses, virtual goods, chat, as well as it “requires users to plant virtual crops, raise virtual animals and mine virtual metal, to produce virtual raw materials that can then be sold for virtual money”.

leeuu.jpg

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Webb-Alert delivers game industry news

Wednesday, October 3rd, 2007

A nice video-news channel is provided for everybody interested in Games and Tech. Webb-Altert has daily shows. It is produced by Morgan Webb, who does everything: talk, produce, distribute. Have a look!

Link: Webb-Alert 

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